A Bachelor's degree, equivalent to a Swedish Kandidatexamen, from an internationally recognised university.
Proficiency in English equivalent to the Swedish upper secondary course English 6. This requirement can be met either by achieving the required score on an internationally recognised test, or by previous upper secondary or university studies in some countries.
Are you interested in designing analogue role-playing games? Do you have experience in a helping profession or community work? In the Master's Programme in Game Design, you will learn how to design and implement analogue role-playing games for transformative purposes, including personal and social change. You will learn methods for studying a game's impacts, as well as cultivating more inclusive and just transformational communities. In the Master's Programme in Transformative Game Design, you will explore the complexities of analogue role-playing game (RPG) design and implementation with an emphasis on tabletop, live-action role-playing (LARP), and freeform games. You will learn best practices for designing these types of games; practices that maximise the potential for transformative impacts on players, including leisure, educational, and therapeutic settings. The programme explores the following questions: How might analogue role-playing games help catalyse processes of personal and/or social change? What are the most effective ways to frame game activities when designing for transformation? How can implementation and facilitation practices guide players toward intended learning objectives? How can the communities surrounding play activities be structured to increase feelings