A Bachelor's degree, equivalent to a Swedish Kandidatexamen, from an internationally recognised university.
Proficiency in English equivalent to the Swedish upper secondary course English 6. This requirement can be met either by achieving the required score on an internationally recognised test, or by previous upper secondary or university studies in some countries.
Do you want to develop a deeper understanding of games as expressive media? Would you like to study the social and cultural effects of games? This two-year Master's Programme in Game Design prepares you to become a critical and informed voice in the field of games. Emphasis is put on games' societal impact with themes such as ethical game design, meaning-making, representation, inclusion and social justice. In the Master's Programme in Game Design at Uppsala University, Campus Gotland, our emphasis is on teaching active game literacy. The aim is for students to be able to responsibly use the expressive and conceptual potential of games and become aware of their impact on society. Active game literacy means the ability to understand games deeply from a theoretical as well as a practical perspective. It includes being able to analyse existing games, design new play experiences, and gain insight into and awareness of the contexts in which games are created and played. Active game literacy also includes understanding how games can affect their players through rules, mechanics, themes, narrative and audio-visual design. During the programme, you will investigate questions such as the following: What needs to be considered for a game to resonate with its players? How can games allow fo