Setting us apart from other digital arts courses and animation masters, our programme is primarily practice-oriented, backed up with a relevant and robust contextual framework. The programme is 12 months long, split across two semesters and the University’s summer period. Semester 1 includes a set of focused workshops designed not only to consolidate existing practical skills in script development, film production, animation, CG and VFX but also to bring you rapidly up to speed in less familiar areas such as virtual production, game engines, and digital cinematography. These are accompanied by a thorough grounding in contemporary moving image theory and practice. You will then work on a collaborative, multidisciplinary production project, which provides a great opportunity to work together in a small team on an exciting creative brief. In Semester 2 you will develop a creative specification for your final project. Alongside this, specialist workshops and tutorials are offered to equip you with any specific techniques you might need. During the University’s summer period, you will complete your final project, with regular supervision and mentoring provided by our academics, industry based visiting tutors and associates.
Setting us apart from other digital arts courses and animation masters, our programme is primarily practice-oriented, backed up with a relevant and robust contextual framework. The programme is 12 months long, split across two semesters and the University’s summer period.
IELTS Academic: 6.5 overall with 6.0 in each element.
These are the English language qualifications and levels that we can accept.
If you do not currently meet the level required for your programme, we offer intensive pre-sessional English language courses , designed to take you to the level of English ability and skill required for your studies here.