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布里斯托大学 · 沉浸式技术(虚拟与增强现实)理学硕士 硕士

University of Bristol|MSc Immersive Technologies (Virtual and Augmented Reality)。项目库类目:计算机 · 工科。 下面的学制、学费、入学时间、语言要求与课程设置均来自该校该项目本身,不与其他学校同一名称的项目共用。
QS 2027 · 第 57 位
学位 硕士 · 学制 1年 · 学费 36600英镑/年 · 入学 9月 · 6 门课程

📖 项目简介

Immersive Technologies are transforming how we consume, interact, and experience digital information and media. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are now being used across numerous and diverse industries, from games and entertainment; theatre and live events; museums and heritage; marketing, advertising, and tourism; architecture, product development, and design; through to simulation and healthcare.

This degree will enable you to translate your knowledge and skills to make engaging immersive content and interactive experiences for diverse audiences.

We will equip you with the technical knowledge and skills to succeed in this exciting and rapidly growing sector. Throughout the programme you will learn from world-leading academics and work with industry partners. This programme is designed to equip you with:

以上为布里斯托大学该项目官网项目页原文(英文),本站未做改写或补写。

📋 项目参数

沉浸式技术(虚拟与增强现实)理学硕士

MSc Immersive Technologies (Virtual and Augmented Reality)
硕士工科
学制1年
学费36600英镑/年
入学时间9月
语言要求雅思 6.5(W 6.5 / S 6.5 / L 6.5 / R 6.5) · 托福 88(W 22 / S 23 / L 21 / R 22) · 托福(新版) 4.5(W 4.5 / S 4.5 / L 4.5 / R 4.5) · PTE 67(W 67 / S 67 / L 67 / R 67)
就业方向科技公司、互联网企业、金融科技、咨询公司、研究机构
岗位分布软件工程师、数据工程师、系统架构师、算法工程师、产品经理
📚 课程设置(6 门)
课程6 门
  • 沉浸式技术与艺术导论Introduction to Immersive Technologies and Arts
  • 虚拟环境设计Virtual Environment Design
  • 创新、创业与企业Innovation, Entrepreneurship and Enterprise
  • 沉浸式交互与音频设计Immersive Interaction and Audio Design
  • 沉浸式游戏设计与制作 Immersive Games Design and Production
  • 增强现实世界Augmenting the Real World

✨ 项目特色

该项目官网「Unique Program Features」原文,说的是这个项目自身的特点(学制长短、资助、实践安排、认证等),不是学校层面的通用介绍。

This master's degree consists of the following units:

  • Introduction to Immersive Technologies and Arts
  • Virtual Environment Design
  • Immersive Interaction and Audio Design
  • Immersive Games Design and Production
  • Augmenting the Real World
  • Methods for Immersive Research and Innovation.

To complete your studies you will carry out a creative and immersive project, with the aim of giving you a substantial opportunity to integrate material from all taught units and demonstrate the breadth and depth of your learning on the MSc. This will provide you with first-hand experience in planning, delivering, and presenting a substantial piece of original immersive and creative work in an academic, civic or commercial environment. Visit our programme catalogue for full details of the structure and unit content for our MSc in Immersive Technologies (Virtual and Augmented Reality).

🎯 入学要求

官网给出的录取条件原文,含学校统一要求与该项目的附加要求;语言成绩的具体分数线请到项目官网核对。

You will typically need an upper second-class honours degree or international equivalent in any numerate discipline.

If you have not studied a numerate discipline, you must demonstrate competency in mathematics by meeting the University of Bristol's Higher Numeracy Requirement , or by evidencing one university-level Mathematics, Geometry or Software Tools module with an achieved UK grade of 55% (or international equivalent).

We will consider your application if your interim grades are currently slightly lower than the programme's entry requirements and may make you an aspirational offer. This offer would be at the standard level, so you would need to achieve the standard entry requirements by the end of your degree. Specific module requirements would still apply.

We will also consider your application if your final overall achieved grade is slightly lower than the programme's entry requirement.

If your achieved grade is lower than our entry requirements, your application may be more likely to receive an offer if you have additional qualifications, please include your CV (curriculum vitae / résumé) when you apply, showing:

  • a relevant postgraduate qualification
  • evidence of software development experience in the immersive industries, including VR/AR/XR and gaming, equivalent to two years of full-time work.

Specific module requirements would still apply.

See international equivalent qualifications on the International Office website.

Read the programme admissions statement for important information on entry requirements, the application process and supporting documents required.

If English is not your first language, you will need to reach the requirements outlined in our profile level C.

Further information about English language requirements and profile levels .

Apply via our online application system. For further information, please see the guidance for how to apply on our webpages.

Overseas applicants: 12 August 2027. Home applicants: 9 September 2027.

Please note that due to high demand, some programmes may close earlier than advertised. Early applications are advised to avoid disappointment. Places are limited and allocated on a continuous basis from September 2026 until all places are filled.

📊 申请案例数据分析(21 条)

布里斯托大学「沉浸式技术(虚拟与增强现实)理学硕士」本身的录取案例仅 0 条,样本不足以单独下结论;下表统计的是该校同一专业方向(计算机科学)的 21 条案例,可作为选校档次的参考。样本低于 8 条的维度不出图表 —— 拿 3 条案例画一张「趋势图」是假的。
GPA百分制中位 84(15 条);4 分制中位 3.58(5 条)
语言雅思中位 6.5(11 条)
本科层次985院校 43% · 211院校 43% · 普通本科 14%
中位数按同制式分别统计(不同 GPA 制式不可合并),样本少于 5 条时只报数量不报中位
📊 GPA 分布(百分制 15 条)
🎓 本科院校层次(21 条)
🗣️ 雅思成绩分布(11 条)
中南大学 · 资源勘查工程
985院校GPA 82.87/100
南京师范大学 · 小学教育(师范)
211院校GPA 87.29/100
华中师范大学 · 信息资源管理
211院校GPA 79.84/100雅思 7 · 六级 545
海南大学 · 会展经济与管理
211院校GPA 88/100雅思 7
天津大学 · 城乡规划
985院校GPA 3.58/4.0雅思 6.5
贵州大学 · 环境科学
211院校GPA 4.36/5.0雅思 6 · 六级 490

🔗 站内归类方向

该项目已归属站内方向「计算机科学」,可到该校该方向页看同方向的其他项目与录取案例

❓ 常见问题

以下问答的答案全部取自本页已列出的官网数据,不做推测;官网未公布的项不出现在这里。
布里斯托大学沉浸式技术(虚拟与增强现实)理学硕士的学制是多久?
该校官网公布为 1年(全日制)。
布里斯托大学沉浸式技术(虚拟与增强现实)理学硕士的学费是多少?
36600英镑/年,为该校官网公布的项目学费。
布里斯托大学沉浸式技术(虚拟与增强现实)理学硕士什么时候入学?
该校官网公布 9月 入学。
布里斯托大学沉浸式技术(虚拟与增强现实)理学硕士的语言成绩要求是什么?
雅思 6.5(W 6.5 / S 6.5 / L 6.5 / R 6.5) · 托福 88(W 22 / S 23 / L 21 / R 22) · 托福(新版) 4.5(W 4.5 / S 4.5 / L 4.5 / R 4.5) · PTE 67(W 67 / S 67 / L 67 / R 67)。
布里斯托大学沉浸式技术(虚拟与增强现实)理学硕士的入学要求是什么?
You will typically need an upper second-class honours degree or international equivalent in any numerate discipline.
布里斯托大学沉浸式技术(虚拟与增强现实)理学硕士一共开设多少门课程?
课程设置共 6 门。
布里斯托大学沉浸式技术(虚拟与增强现实)理学硕士毕业后主要去向有哪些?
科技公司、互联网企业、金融科技、咨询公司、研究机构
学制 / 学费 / 语言要求 / 申请节奏为按国家(地区)通行区间整理的参考值,各校每年均可能调整,最终以院校官网公布为准;本站不提供中介服务。 排名数据:QS 名次来自 QS 官方榜单整理,U.S. News 名次整理自 Ranking Radar 公开数据集(CC-BY-4.0),原始榜单 © U.S. News & World Report。