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伦敦大学学院 · 数字媒体(制作)文学硕士 硕士

University College London|MA Digital Media (Production)。项目库类目:艺术 · 社科。 下面的学制、学费、入学时间、语言要求与课程设置均来自该校该项目本身,不与其他学校同一名称的项目共用。
QS 2027 · 第 8 位
学位 硕士 · 学制 1年 · 学费 40800英镑/年 · 入学 9月 · 4 门课程
伦敦大学学院「数字媒体(制作)文学硕士」为硕士项目,学制 1年,学费 40800英镑/年,9月 入学。官网给出的语言成绩要求、学历与先修要求见下方对应板块(原文为准)。本站另收录 7 条该校该方向的真实录取案例,可用来判断背景匹配度。下面按「项目参数 → 申请要求 → 官网原文 → 录取案例」排列,先看能横向对比的中文参数,再看官网原文细节。

📋 项目参数

数字媒体(制作)文学硕士

MA Digital Media (Production)
硕士社科
学制1年
学费40800英镑/年
入学时间9月
语言要求雅思 7(W 7 / S 7 / L 7 / R 7) · 托福 100(W 25 / S 23 / L 23 / R 25) · 托福(新版) 5(W 5 / S 5 / L 5 / R 5) · PTE 76(W 76 / S 76 / L 76 / R 76)
就业方向创意产业、拍卖行、媒体与娱乐、艺术教育机构、美术馆与画廊
岗位分布艺术评论家、艺术家、独立艺术家、艺术总监、画廊管理者
📚 课程设置(4 门)
课程4 门
  • 数字媒体理论Digital Media Theory
  • 数字媒体咨询Digital Media Enquiry
  • 数字游戏设计Digital Game Design
  • 三维动画制作3D Animation Production

🎯 入学要求

官网给出的录取条件原文,含学校统一要求与该项目的附加要求;语言成绩的具体分数线请到项目官网核对。

Applicants with a 2:1 from a UK university, or an overseas qualification of an equivalent standard, in a media or design specialism (e.g. Media Studies, Digital Design, Digital Media Arts, Interactive/Digital Media, Game Design) will be considered. Applicants with a 2:2, in a relevant subject, plus at least 2 year’s work experience in the fields of media, interactive design or cultural industries, and a relevant design portfolio may be considered. Applicants with a non-relevant subject will not be considered.

📖 项目简介

Practice-based research in media production combines hands-on making with critical theory, using the creation of digital artefacts as a research process to engage with key debates around culture, technology and society. This approach allows you to learn by making while asking fundamental questions: Why are we making this? What social purpose does it serve?

You’ll use practice-based research to examine how media shapes our identities, our communities and our relationships with power, while critically interrogating the aesthetic, ethical and cultural implications of rapidly evolving and emerging technologies. You’ll explore and creatively respond to complex issues such as bias in AI, algorithmic logics, representation, digital inequalities and creative ownership through meaningful media production rather than commercial industry training.

Here at the UCL Knowledge Lab’s Media Production Studio, we’ve got the capabilities, the tools, and the breadth and depth of expertise to facilitate your creative practice across an unusually diverse range of media formats, including game design, animation, VR/XR, digital storytelling, audiovisual essays, interactive websites, and more.

以上为伦敦大学学院该项目官网项目页原文(英文),本站未做改写或补写。

✨ 项目特色

该项目官网「Unique Program Features」原文,说的是这个项目自身的特点(学制长短、资助、实践安排、认证等),不是学校层面的通用介绍。

As a graduate of this course, your ability to think critically, create and communicate meaningfully, and adapt to rapidly evolving technologies will increase your career prospects across the creative industries, which are being reshaped by automation and AI.

Your hands-on experience with industry-standard tools across games, animation, and digital storytelling will be matched by a rigorous grounding in digital media and cultural theory. The practice-based research approach means every project is also an act of enquiry, so by the time you graduate, your portfolio won’t just demonstrate technical skill, but creative ambition and critical depth.

The result is a graduate who is not only technically capable, but socially engaged and ready to actively shape contemporary cultural debates through meaningful digital work. This will make you a valuable asset across a range of creative industries, from research and education and activism to commercial media production.

Graduates from this course go on to be successful across a wide range of opportunities in the creative industries and academia.

While many applicants seek to enhance their existing practice as artists, media practitioners and independent creators, the course is equally valuable if you’re looking to secure or enhance roles in game design, animation, UX/UI design, and broader digital production, or develop media-related careers within cultural institutions.

📊 申请案例数据分析(7 条)

下表为同一专业方向(传媒与传播)的 7 条录取案例分析,可作为选校档次的参考。样本低于 8 条的维度不出图表 —— 拿 3 条案例画一张「趋势图」是假的。
语言雅思中位 7(5 条)
本科层次985院校 57% · 海外本科 14% · 普通本科 14% · 211院校 14%
中位数按同制式分别统计(不同 GPA 制式不可合并),样本少于 5 条时只报数量不报中位
湖南大学 · 广告学
985院校GPA 3.61/4.0雅思 6 · 六级 519
西交利物浦大学 · 传媒英语
普通本科GPA 65/100雅思 7 · GRE 323.5
苏州大学 · 播音与主持艺术
211院校GPA 3.9/4.0
浙江大学
985院校GPA 90.81/100雅思 7.5 · GRE 326
香港浸会大学 · 国际新闻
海外本科GPA 3.6/4.0雅思 7.5
浙江大学 · 广告学
985院校GPA 86/100

🔗 站内归类方向

该项目已归属站内方向「传媒与传播」,可到该校该方向的筛选视图看同方向的其他项目与录取案例

❓ 常见问题

以下问答的答案全部取自本页已列出的官网数据,不做推测;官网未公布的项不出现在这里。
伦敦大学学院数字媒体(制作)文学硕士主要学什么?
该项目为硕士 · 艺术,官网介绍:Practice-based research in media production combines hands-on making with critical theory, using the creation of digital artefacts as a research process to engage with key debates around culture, tech…
伦敦大学学院数字媒体(制作)文学硕士的学制是多久?
该校官网公布为 1年(全日制)。
伦敦大学学院数字媒体(制作)文学硕士的学费是多少?
40800英镑/年,为该校官网公布的项目学费。
伦敦大学学院数字媒体(制作)文学硕士什么时候入学?
该校官网公布 9月 入学。
伦敦大学学院数字媒体(制作)文学硕士的语言成绩要求是什么?
雅思 7(W 7 / S 7 / L 7 / R 7) · 托福 100(W 25 / S 23 / L 23 / R 25) · 托福(新版) 5(W 5 / S 5 / L 5 / R 5) · PTE 76(W 76 / S 76 / L 76 / R 76)。
伦敦大学学院数字媒体(制作)文学硕士的入学要求是什么?
Applicants with a 2:1 from a UK university, or an overseas qualification of an equivalent standard, in a media or design specialism (e.g.
伦敦大学学院数字媒体(制作)文学硕士一共开设多少门课程?
课程设置共 4 门。
伦敦大学学院数字媒体(制作)文学硕士毕业后主要去向有哪些?
创意产业、拍卖行、媒体与娱乐、艺术教育机构、美术馆与画廊
学制 / 学费 / 语言要求 / 申请节奏为按国家(地区)通行区间整理的参考值,各校每年均可能调整,最终以院校官网公布为准;本站不提供中介服务。 排名数据:QS 名次来自 QS 官方榜单整理,U.S. News 名次整理自 Ranking Radar 公开数据集(CC-BY-4.0),原始榜单 © U.S. News & World Report。
数字媒体(制作)文学硕士
伦敦大学学院 · 1年 · 40800英镑/年